BiblioCraft v1.9.2 released!

Happy new year! To start this year, he is a new release of BiblioCraft with a handful of bugfixes and a new creative only mode bookcase that will get randomly filled with random books such as those generated by the typewriter. Each bookcase slot has a 90% chance of getting a book on placement so bookcases will not all be full. This is mainly meant for the creative builders out there. I also fixed a potential dupe bug with the atlas and another potential dupe bug with the armor stand. For a full list of changes head on over to the changelog.

After this I plan to start putting in time to work on updating BiblioCraft for Minecraft v1.8.x. There is some pretty big hurdles yet to cross so I can’t even guess as to how long it may take me. Stay tuned to the website and my twitter feed for updates on that in the coming weeks, I’ll try to tweet snippets on my progress from time to time.

Anyway, head on over to the downloads page to pick up the newest version of BiblioCraft. If you have any questions, comments or issues leave them in the comments here on the website, or post on the official thread on the Minecraft Forum, or create an issue on github. As always, Enjoy!

BiblioCraft v1.9.1 released!

I just posted BiblioCraft v1.9.1 on the downloads page. This is just a bugfix release but it fixes one really nasty bug that can cause you tools to disappear on a tool rack if you try to remove them from the tool rack by right clicking them with another tool. I had cleaned up a bunch of old code and missed one little thing on the cleanup that caused this. I also fixed the bug that was preventing custom painting resource packs not to load into the painting press if there was only 1 painting in the pack. Finally I fixed a bug that allowed wooden planks to be placed on bookcases by default.

Head on over to the downloads page to grab a fresh copy and if you have any comments, questions or suggestions please leave a comment on the website here,  or on the official thread on the Minecraft forum, or create an issue on GitHub. As always, Enjoy!

BiblioCraft v1.9.0 Released!

It’s finally that time again! BiblioCraft v1.9.0 is ready to share with the world.  This update mostly focuses on a new item called the Atlas, which is basically like a portable chest of maps that can create new maps, automatically find and select a map in the Atlas inventory that shows your current location at a selected zoom and so much more. I tried to write a pretty thorough explanation both in the changelog and on the Items page. The text is formatted a bit better on the Items page, so I recommend having a look at that to get a better idea of how all the features work. One important note I want to stress is there is a good number of tooltips built into the atlas if you hold down the Ctrl button and hover over buttons in the atlas. This is only going to be for Minecraft v1.7.10 and not v1.7.2 this time since I had to use a feature in code that is unavailable in v1.7.2 for the atlas.

The other major feature is custom paintings support. Custom paintings can be loaded via custom resource packs or by putting .png images in the BiblioCraft jar file. Custom resource packs are the preferable method as you can load and unload them easily in game. Custom paintings are client side and servers do not need the images installed, though you could likely use the server to client auto resource pack download feature to force download a servers painting pack to all the clients. If another player doesn’t have a painting you used on a server, then a “painting not found” default painting is displayed. The other player can look at the canvas item and see the name of the image being used. I placed an example resource pack inside the BiblioCraft jar file so you can easily see what it takes to make a custom paintings pack. You are welcome to just use the example pack and throw your images in it and share it / use it in any way you like.

I would like to encourage people to feel free to create custom painting packs, either from scratch or by using the included example pack and share them with the world. If you share your custom pack with me on the Minecraft forum or on twitter and it doesn’t include any copyrighted images I might make share them on the website so everyone can find them.

Also, on the topic of paintings, my good friend Shabby Quotient (author of 5 of the original BiblioCraft paintings) has provided us with three more wonderful paintings for your decorating pleasure. Also big thanks to him for making a video that really shows off the atlas good as well as some of the other new features.

Anyway, if you have any questions, comments or issues feel free to leave a comment here on the website, post on the minecraft forum or create an issue on github. I’ll leave you here with a couple images showing off the update. Enjoy!

Edit: Added the video. Its great, you should watch it. ;)

BiblioWoods all updated, BiblioCraft 1.9.0 translations ready

I just posted an update to all 5 BiblioWoods packages that include a fix for the clock recipe that I accidently copied to all versions of BiblioWoods. Opps. Anyway, it is fixed in the newest versions. I also included all the latest translation files in these so those are more up to date as well. Head on over to the addons page to grab the latest BiblioWoods downloads.

In other news, the translations for BiblioCraft v1.9.0 are finished and posted on github. I am hoping maybe I can have a release ready for BIblioCraft v1.9.0 by this weekend or next week if all goes well on the few remaining touches I want to put into this release. So stay tuned for that.

BiblioWoods EBXL edition Updated

I just posted an updated download link to a fresh release of BiblioWoods for ExtraBiomsXL to fix some issues that came up. This version has been tested to work with EBXL v3.16 on Minecraft v1.7.10. Head on over to the Addons page to find a download link for BiblioWoods EBXL edition v1.3.

In other news, I’ve been making really good progress on the features I want in the next major feature release of BIblioCraft. I am getting quite close to wrapping up the feature set for this cycle and just focusing on bug fixing. If you follow my twitter, you may have seen some preview images of the main feature of this coming update, the Atlas. I think the Atlas is the most complicated thing (from a development point of view) I’ve integrated into BiblioCraft so far, but it has come along really nice. Check out my twitter feed for some preview pics. Custom painting support is also another of the big features of this update. In this next version you will be able to drop .png images into a special folder into the jar OR create a custom resource pack with .png images in the same folder structure and they will load onto a new 3rd tab on the painting press for custom paintings. There is no limit to the number of resource pack painting packs or custom paintings that can be installed. The 3rd custom tab is paged and can be an unlimited number of pages. Best of all, paintings are client side and do not need to be installed on the server or other clients to work, though other clients will get a special ‘painting not found’ painting if they don’t have a painting of the same name installed. Anyway, I’ll share more details closer to release time.

I will likely try to get translations up within the next few days for the next BiblioCraft feature feature as I wrap up the feature list and get everything localized, so watch my github for that if you would like to help out translating. I’ll try to get them to the translation spreadsheet shortly after so you can help out there too.

BiblioCraft v1.8.2 released!

BiblioCraft v1.8.2 has been posted to the downloads page. This is just a small update that fixes the typewriter recipes, which wasn’t setup to match the correct color of stained clay, so that is fixed now. I also added support for forge ore dictionary sticks in all the recipes that use sticks. For example the different Natura sticks or Growthcraft bamboo can now be used in place of vanilla sticks in recipes.

Also, I want to give a shout out to delax for creating a bibliocraft book formatter utility that can be used to convert text files into either Vanilla or Big Books for use with the typesetting table. Check it out on the addons page for more details and more links.

Head on over to the downloads page to grab a copy of BIblioCraft v1.8.2 and if you have any comments, questions, or issues feel free to post in the comments here, on the official thread on the Minecraft forum or create an issue on github. As always, Enjoy! :)

BiblioWoods for BiblioCraft v1.8.x released!

I just posted download links on the addons pages for 5 new BiblioWoods addons. These are all updated to work with BiblioCraft v1.8.x and include support for the new clocks and painting frames. The addons are available for BiomesOPlenty, Forestry, Natura, Highlands, and ExtraBiomesXL. Head on over to the addons page to grab yourself a copy and if you have any comments, questions or issues feel free to post in the comments here, on the official thread on the Minecraft Forum or create an issue on Github. Enjoy! :)

BiblioCraft v1.8.1 is released, Important bug fix.

I just put up BIblioCraft v1.8.1. This version has an important fix for the clock recipe. I had a small issue in the recipe code that was causing a crafted clock to disappear and other terrible things. This will fix that.

Also, My good buddy ShabbyQ made an awesome spotlight to explain the new features. Definitely worth watching!

Head on over to the downloads page to grab version 1.8.1 and if you have any comments, questions, or issues, feel free to post them in the comments here, on the minecraft forum or create an issue on github. Enjoy! :)

BiblioCraft v1.8.0 is officially released for Minecraft v1.7.10 AND v1.7.2!

It is that time again, time for another big feature release. Lots of fun stuff in this one. This one includes Clocks, Typewriters and Painting Frames. A Painting Press block is included to select paintings for use in the many different styles of painting frames. Currently you can use any vanilla painting or one of 7 custom paintings included in this first release. I would like to expand this to support custom paintings eventually so people can add many more paintings of their choosing.

The clocks are animated with sounds and will play chime sounds and(or) output redstone during selected times of the day.

The typewriters are the start of a much bigger idea I have. If you add paper, you can right click the front face of the block to write a random(ish) procedurally generated story.  You can also use the seats to capture and hold a mob in front of a typewriter and that mob will type stories. To capture mobs on seats and for them to type on a typewriter they must be named with a name tag. Mobs don’t need to be on a seat to use the typewriter, but they must be within the block right in front of the typewriter keyboard. Eventually I will expand these stories and try to make them more and more random and interesting.

I added a few other smaller features too, like carpets under desks, which work somewhat similar to the table and seat carpets only you don’t need a screw gun to remove the carpet, just sneak click with an empty hand. I also attempted to add support for BiblioCraft blocks rotating correctly when used with archimedes ship mod and I seem to have been mostly successful. I had no issues in singleplayer, but in SMP there was a couple of rare instances where they didn’t rotate correctly.

Head on over to the changelog to see a full detailed description of everything that has changed and been added.


Anyway, Head on over to the downloads page to find the links for the 1.7.10 version and the 1.7.2 version. If you have any questions / comments / problems / suggestions feel free to leave a message here in the comments on my website, on the official thread on the minecraft forum, or create an issue on GitHub. As always, Enjoy! :D

BiblioWoods updated for Forestry, Biomes O Plenty and Natura

I just posted the download links on the addons page for new versions of BiblioWoods for Forestry, Biomes O Plenty and Natura. This includes an important fix for the Forestry edition regarding Forestry 3.x that was causing crashes. The fix is backward compatible and should work for all versions of forestry for Minecraft v1.7.2 and 1.7.10. There has been quite a bit of localization updates thanks to everyone who has been contributing and the newest versions on github as of today are included. Also fixed in the Biomes O Plenty edition were the missing textures. The Ethereal wood texture is working on everything now.

If you have any questions, comments, or suggestions, feel free to leave them in the comments here, on the official forum post on the minecraft forums or on github. Head on over to the addons page to find the new download links, and as always, Enjoy! :D